Book 00
How to use this program
The course is twelve modules of daily lessons. Each lesson is a training session with a fixed shape, so you always know what is being asked of you.
Five rules
- 01One day at a time. The order matters more than the speed.
- 02Decide before you reveal. A guess you commit to teaches more than an answer you read.
- 03Use hints deliberately. The system records that you used them, which is useful information.
- 04Mark the lesson complete only when you could explain it to someone else.
- 05Play real games between lessons. Training that never meets a real opponent does not transfer.
The shape of a lesson
- Orient
- Learn
- See
- Think
- Calculate
- Reveal
- Master
- Practice
- Defend
- Play
- Review